Mcoins: Building a relatable rewards language
A completely new experience

Moneyview's platform had one incentive mechanism: referrals. No rewards program, no internal currency, no systematic way to celebrate user behaviour across their growing product suite — lending, banking, digital gold, UPI.

The business case was clear: reward users for exploring multiple products and create a flywheel that keeps users returning.

The differentiator

Unlike most reward programs, Mcoins could be converted to real cash and gold— withdrawn directly to a bank account or converted to gold jewellery. This wasn't just points. It was money and a precious asset. The content had to make that feel real, and trustworthy, and exciting.

The mandate

Content-first. The story, strategy, and language had to exist before screens were designed. UX, IA, and visuals were built around the content — not the other way around.

Fintech rewards speak to wallets. We needed to speak to people.

A competitor analysis revealed a consistent pattern across the rewards landscape: functional language built for conversion, not connection. The industry transactional and mechanical.

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Competitors told users what to do with their rewards. We decided to tell users how it would feel to have them.
Content-first meant the story came before the screens

This wasn't the typical UX writing workflow — receive wireframes, write copy, hand back. The content strategy was the foundation everything else was built on. The process ran in this order:

  1. Competitor study: Audited rewards language across CRED, Flipkart, Google Pay, Paytm, Navi, PhonePe. Identified the emotional gap: functional competence, zero delight.
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  2. User empathy mapping: Mapped five distinct user states — first-timer, waiting for rewards, has enough to redeem, doesn't have enough, has used up all rewards. Each state got its own emotional profile, tone of voice, and storyline.
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  3. Naming the currency: Developed and evaluated six name candidates for the internal currency, with strategic rationale for each. Recommended Mcoins — brand-anchored with a cash connotation.
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  4. Content strategy & copy system: Built a full copy bank: banner headlines, CTAs, earn nudges, redeem states, empty states, low-balance recovery messages. Each with tone guidance and intent rationale.
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  5. UT methodology design: Designed the usability testing framework — objectives, cohorts, tasks, and eight distinct metrics including content comprehension score and information retention rate.
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  6. Post-launch analysis & recommendations: Tracked earn and redemption data post-launch.
Four emotional states. Four distinct voices.

A rewards product isn't a single experience — it's a sequence of emotional moments. A first-timer needs curiosity and trust. Someone with enough coins to redeem needs excitement and permission. Someone short of the threshold needs encouragement, not shame. I mapped each state separately and gave it a different content direction.


Naming the currency

The internal currency needed a name that felt cashlike, brand-owned, and emotionally light. I evaluated six candidates before recommending Mcoins.

The copy system in action

Every piece of copy was written with explicit intent — not just tone guidance but a specific emotional job it needed to do. Here's a selection from the earn and redeem states:

The copy landed in the product exactly as written

The video below show the shipped product. The copy you see — headers, labels, CTAs, state messaging — maps directly to the content strategy.

Usability testing: what held, what didn't

I designed and ran a 15-person usability test- three cohorts and two tasks. The test was semi-moderated with participants segmented by product history and reward familiarity.

100K+ users earned. The earn engine worked at scale.
What I learned

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Company
Moneyview
Project Type
Content Strategy, User Research
Timeline
2 months
Year
2025

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